////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
//		File Name		:		CFactoryLevelState.h
//
//		Author			:		Kevin Jordan
//
//		Purpose			:		A header for all functions and members of the Farm state
//
//		Dates			:		Written( March 5, 2011 ) by Kevin Jordan		LastUpdate( March 5, 2011  ) by Kevin Jordan 
//	
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include "CFactoryLevelState.h"
#include "VIN_EventSystem.h"
#include "CHubState.h"


CFactoryLevelState::CFactoryLevelState()
{



}


CFactoryLevelState::~CFactoryLevelState()
{






}


CFactoryLevelState* CFactoryLevelState::GetInstance()
{


	static CFactoryLevelState instance;
	return &instance;


}


void CFactoryLevelState::Render()
{





}



void CFactoryLevelState::Update(float fElapsedTime)
{





}


bool CFactoryLevelState::Input()
{



	return true;
}


void CFactoryLevelState::Enter()
{





}


void CFactoryLevelState::Exit()
{






}


void CFactoryLevelState::HandleEvent( CEvent* pEvent )
{





}